We will now fit the metal with some corrosion.For this the mixer is a valuable tool.
Most of the materials derived are a combination of .jpg tiles and some internal Poser resources.
By studying this tip you will learn how to combine those for numerous more materials.



First unplug the spherical map from the diffuse color.
Click the diffusecolor socket . Follow the opening option tree to new / mathematical/ mixer. (Screenshot point 1)

On the mixer set both inputs to the color white.
Plug the spherical map to input 1.(Screenshot point 3)
Click the socket on input 2 (Screenshot point 2) and follow the opening options tree to 2d textures/picturemap You will the be asked to for the location of a picture. In your poser directory this would be runtime/textures/3ddj/3ddjsamplepics. Choose"Metal2" and render.
Tip (the file browser can show you thumbnails if you choose so in the display options)
The result should be like below. Saved as Smetal3 in your library.



This is a very flexible tool. You could go and plug the inputs of the first mixer with 2 further mixers and thus combine 4 textures , and so on.
Remember also , that every opened resource can be used by any other texture option (eg. relief, reflectivity, spec lights ..etc)