We will now fit the metal with some corrosion.For this the mixer is a valuable tool. Most of the materials derived are a combination of .jpg tiles and some internal Poser resources. By studying this tip you will learn how to combine those for numerous more materials. ![]() First unplug the spherical map from the diffuse color. Click the diffusecolor socket . Follow the opening option tree to new / mathematical/ mixer. (Screenshot point 1) On the mixer set both inputs to the color white. Plug the spherical map to input 1.(Screenshot point 3) Click the socket on input 2 (Screenshot point 2) and follow the opening options tree to 2d textures/picturemap You will the be asked to for the location of a picture. In your poser directory this would be runtime/textures/3ddj/3ddjsamplepics. Choose"Metal2" and render. Tip (the file browser can show you thumbnails if you choose so in the display options) The result should be like below. Saved as Smetal3 in your library. ![]() This is a very flexible tool. You could go and plug the inputs of the first mixer with 2 further mixers and thus combine 4 textures , and so on. Remember also , that every opened resource can be used by any other texture option (eg. relief, reflectivity, spec lights ..etc) |